Mistika Features

 
  • Support for DVS Atomix and DVS Centaurus II video boards.
  • Support for multiple resolutions, file formats and frame-rates in the same timeline without transcoding or rendering.
  • Linux native support (Suse11).
  • Complete post-production toolset including on-line editing, compositing, colour grading, image restoration, vector paint, morph & warp, graphics, EDL & AAF conform, DCP creation, VTR control, text and titling.
  • Editing of on-line and off-line material, and generation of EDLs for interchange with other systems.
  • Bi-directional Avid integration, including Stereo 3D workflows.
  • 4 simultaneous vectorscopes, waveform histogram displays, with support for Stereo3D and with pixel pick.
  • Support for Tangent Devices CP200 and Element panels, for colour grading and Stereo 3D adjustments.
  • Real- time playback for 5K and above resolutions with colour grading and effects applied real-time.
  • Quad DVI option for true 4K real-time output monitoring.
  • RAW format native support for r3d, .ari, .cine, Weisscam, Cineform, ProRes.
  • Real-time De-bayering for Alexa .ari and RED .r3d formats at full resolution.
  • Real-time RED debayering without need for RED Rocket hardware.
  • 2D real-time colour correction of SD, HD, 2K, 4K, 5K, and beyond.
  • Stereo 3D real-time colour correction of SD, HD, 2K.
  • Includes the following filters without the need for plug-ins: Warper, Refract, Distort, Twirl, Kaleido, Bump, LiquidBump, VectorPaint, Grow/Shrink, Grain, Reverb,Glint, Crystallize, QuadTree, MosaicTiles, Dither, Contrast Band, Spot Poster, FlareFX, Posterize, Mosaic, Outlines, Band Dither, Enhance, Brush Stroke, Rain, Title, Solid, Grade, Circle, Stripe, Wave, Noise, Fractal, Mandelbrot, Blur, Dir Blur, Radial Blur, Slope Blur, Sharpen, Remap, Limit Peak, Green Screen, Blue Screen
  • Motion estimation effects without the need for plug-ins: Denoise, FrameRepair,Timewarp, Bullet Time, Optical Motion Blur, Stereo 3D
  • RGB to XYZ colour space conversions.
  • Advanced retiming using optical flow processes.
  • Compositing in a true 3D space with two 3D Cameras at a definable eye distance for Stereo 3D production.
  • Graffity to draw shapes and text directly on the time-line for notes, saved with each job for communication between sessions.
  • The ability to re-conform an EDL against an existing job, re-applying all effects to the new positions and durations corresponding to the new EDL.
  • Ability to conform against modified material without need for rendering.
  • Full support for 48fps workflows, including the capability to render odd or even frames only to produce half speed MXF DNxHD files for the offline system, and conform 24fps EDLs against the original 48fps footage, automatically converting timecode.
  • Capture and playout Dual YUV 422 uncompressed streams, without with out file conversion, at 48 fps.
  • Ability to capture in compressed or uncompressed formats, such as DnXHd, mpeg4, H264, ProRes, DPX, TIFF, TGA…
  • Capability to produce 2D and 3D DCP deliverables directly from the application, without using external plug-ins or third party applications.
  • Vector Paint tool with a dedicated interface to paint images, shapes & masks, with clone brush & repair brush based on motion estimation.
  • Direct video capture to standard formats including DPX, Quicktime MPEG4, Quicktime uncompressed, JPG, TGA, MXF DNxHD, Avi uncompressed, and Avi MP4, directly from the SDI video inputs, without rendering.
  • Ability to automatically launch a user generated script when a video capture or process finishes.
  • Mistika Farm support with an interface to control existing jobs and definable render queues that sends jobs to the nodes
  • Real-time effects, including chroma key, compositing 3D camera support and 3D lights, multi-layer colour grading, warp, motion blur, Gaussian blur, sharpen, bump, liquid bump, motion estimation timewarps…
  • Colour grading effect with two entries. First image layer to correct, and second for isolation selection.
  • Support for S.Two Flashmag (Alexa camera cartridges) with .ari files, in real-time, directly from inside the application without external conversion.
  • Control of 3ality Technica Stereo 3D camera rig for automatic zoom matching of both camera lenses.
  • Render to Quicktime mpeg4, MXF DNxHD, EXR RGB, EXR RGBA, DPX, Cineon, j2K, TIFF, TGA, PNG, Softimage, SGI, BMP, Alias pix, GIF, Avi (RGB, UYVY, MPEG4, RGBA), Mistika .js, FLV, and more, directly from the application.
  • Ability to render a complete timeline, and simultaneously create separate files for each clip, with user definable directory structure, nodes, and file naming.
  • Bidimensional timeline with unlimited number of non-dedicated tracks (each track can contain image clips, audio, or effects), with grouping of clips and effects and to maintain multiple versions with the same timecodes.
  • Duration adjustment of any effect independently of the duration of other clips or effects using the same composition.
  • Advanced Stereo3D toolset including changing interocular distance in post-production, with the ability to adjust z-depth in 3 separate ranges, with visual depth map view showing disparity between both eyes.
  • Full support for Stereo 3D formats, both for progressive and interlaced, with the real-time playback including stereo adjustments without rendering.
  • Automatic advanced Stereo 3D adjustment and correction tools.
  • All operations saved in ASCII files, editable in any text editor and easy to integrate with other applications via user scripts.
  • Dual monitor interface, with interface designed to take full advantage of both monitors.
  • OpenFX plug-ins support.
  • Floating licenses for simultaneous users, with unlimited access.
  • Open workflow enabling file sharing across multiple systems, including third party systems.
 
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